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[Agent] Add target model API in Agent interface - #167

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tryuan99 merged 243 commits into
titan/hierarchicalfrom
titan/target_model_api
Dec 15, 2025
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tryuan99 merged 243 commits into
titan/hierarchicalfrom
titan/target_model_api

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As title. Addresses #122 (comment) and #122 (comment).

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stacklane-pr-stack-visualizer Bot commented Dec 10, 2025 •

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🧱 Stack PR · Base of stack

Stack Structure:

Comment thread Assets/Scripts/Managers/SimManager.cs Resolved
Comment thread Assets/Scripts/Agents/IAgent.cs Resolved
Comment thread Assets/Scripts/Agents/AgentBase.cs Resolved
Base automatically changed from titan/remove_unused_variables_tests to titan/hierarchical December 15, 2025 21:14
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tryuan99 merged commit b9882ac into titan/hierarchical Dec 15, 2025
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tryuan99 deleted the titan/target_model_api branch December 15, 2025 21:30
tryuan99 added a commit that referenced this pull request Dec 18, 2025
[All] Implement fully hierarchical defense strategy

* [Agent] Add agent-related interfaces and base implementations (#95)
* [Interceptor/Threat] Add interceptor and threat interfaces (#96)
* [Algorithm] Add algorithm interfaces and base implementations (#97)
* [Movements] Implement all aerial and ground-based movements (#99)
* [Gemini] Disable Gemini pull request summary (#142)
* [Sensor] Add sensor interface and ideal sensor implementation (#100)
* [Chore] Clean up private properties (#101)
* [Evasion] Implement evasion behaviors (#102)
* [Agent] Add agent-related interfaces and base implementations (#95)
* [Interceptor/Threat] Add interceptor and threat interfaces (#96)
* [Algorithm] Add algorithm interfaces and base implementations (#97)
* [Movements] Implement all aerial and ground-based movements (#99)
* [Sensor] Add sensor interface and ideal sensor implementation (#100)
* [Chore] Clean up private properties (#101)
* [Evasion] Implement evasion behaviors (#102)
* [Attack Behavior] Implement direct attack behavior (#103)
* [Controller] Add controller interface and implementations (#105)
* [Predictor/Planner] Clean up predictor and planner classes (#108)
* [Clustering] Change clustering algorithms to act on hierarchical objects (#111)
* [Utils] Clean up coordinates classes and tests (#112)
* [Assignment] Refactor assignment algorithms (#113)
* [Accessor] Use init accessor for read-only fields (#116)
* [Interceptors/Threats] Add Legacy prefix to existing interceptor and threat class names (#121)
* [Interceptors/Threats] Implement all interceptor and threat types (#122)
* [Proto/Configs] Add launcher types to proto definition and simulation configs (#123)
* [IADS] Clean up IADS and simulation manager (#124)
* [UI] Remove swarm status dialog and tactical panel (#125)
* [All] Remove all legacy code (#127)
* [Prefabs] Add prefabs for launchers (#128)
* [Release] Adjust minimum distance in proximity release (#129)
* [Configs] Add simulation configuration with 2 launchers (#130)
* [Simulation] Destroy terminated game objects (#132)
* [UI] Draw gizmos for agents (#133)
* [UI] Fix summary text label sizes (#134)
* [Clustering] Implement recursive clustering within hierarchy (#139)
* [UI] Clean up UI scripts (#140)
* [Reassignment] Assign new targets to excess interceptors (#141)
* [Evasion] Fix threat evasion of interceptors (#143)
* [Reassignment] Use capacity remaining to reassign interceptors (#144)
* [Agent] Add IsPursuable property (#145)
* [Reassignment] Implement threat reassignment (#146)
* [Escape] Add escape detectors (#147)
* [Escape] Check for escaping targets (#148)
* [Movement] Fix missile movement to avoid the ground (#149)
* [Reassignment] Fix relaunching multiple carrier interceptors (#150)
* [Unity] Fix serializable fields and references (#152)
* [Docs] Update docs with hierarchical strategy (#153)
* [Utils] Sample from normal distribution (#154)
* [Proto] Add run configuration proto (#155)
* [Visualization] Fix visualizing simulation monitor logs (#157)
* [Tools] Build standalone player (#158)
* [Manager] Add run manager to handle run configurations (#159)
* [Tools] Refactor common simulation-related constants and utilities (#160)
* [Tools] Add metric and aggregator classes (#161)
* [Tools] Process the aggregated logs of a simulation run (#162)
* [Docs] Update documentation with run configuration and logging (#163)
* [Tests] Remove unused Rigidbody variables from unit tests (#166)
* [Agent] Add target model API in Agent interface (#167)
* [Logging] Emit more detailed events (#168)
* [Metrics] Consider only missile interceptors in metrics (#169)
* [Logging] Remove logging from CP-SAT solver (#171)
* [Tools] Add script to animate telemetry log (#172)
* [Docs] Remove unnecessary docs image files (#174)
* [Interceptor] Rename IsPursuable to IsPursuer (#175)
* [UI] Reimplement tactical panel (#176)
* [UI] Add camera to follow and rotate around interceptors or threats (#177)
* [Configs] Add configuration for 5 swarms and 1000 UCAVs (#179)
* [Agent] Cache the agent transform (#180)
* [Agent] Clean up finding relative transformations (#181)
* [Configs] Exclude 5_swarms_1000_ucav configuration from CI (#182)
* [Agents] Fix collisions with terminated agents (#184)
* [Controls] Implement vector proportional navigation (#186)
* [Reassignment] Find subhierarchicals with at least one active target (#187)
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