## Summary Implement the in-game heads-up display showing ship status, weapons, shields, targeting, and score. ## Elements - Ship hull HP bar - Shield status (6 facings with health indicators) - Weapon readiness indicators (phaser charge, torpedo reload) - Subsystem status panel - Target info (name, distance, hull %, shield status) - Minimap / radar (nearby ships and objects) - Score display - Chat message overlay - Damage direction indicator ## Acceptance Criteria - [ ] All HUD elements render and update in real time - [ ] Shield facings display correct health - [ ] Weapon indicators show charge/reload state - [ ] Target info updates as player targets different ships Depends on: #157 (LCARS UI), #150 (combat wiring) Blocks: #120
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