Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
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Updated
Dec 8, 2022 - C#
Modular game engine built with MonoGame, with GMS2-like workflow and advanced level editor
Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy input handling.
MonoGame.Particles is a 2D particle system for MonoGame. It can be used as a normal particle engine but it also supports particles that use a physics system for collisions.
Just a collection of (hopefully) useful Monogame demos, samples and tests
ScapeCore is a young and on development game engine based on MonoGame which aims to provide a free and open source way of creating games.
A simple Minesweeper-like game written in C# using MonoGame
[WIP] Toolkit for Human Ramen games
A simple platformer using monogame
Source code for my game SacraSlice
Create simple configuration menus
A Roguelike coded in C# using Monogame (a very-Alpha work in progress)
Control and Functional Extensions for GeonBit.UI. Written in VB.Net by an Amatuer.
AI-native architectural skills for MonoGame. Optimized blueprints for LLMs, zero-allocation loops, and professional custom UI engines.
An interactive eye-tracking game demo, commissioned by the Microsoft Research team. The demo is targeted towards individuals with physical-limitations, with the purpose of subtly familiarizing users with the eye-tracking hardware device functional features.
Lightweight ECS framework for Monogame and Monogame.Extended with processing Components in Unity style.
MonoGame + LeoECSLite = Match3
A little follow up demo to my original Jumpy Kitty game, in the style of Tiny Wings
My fork of KittyCat monogame project that he made for lumdum dare 53
Simple Shooting 2D Game where a gray ghost trying to kill orange angry ghosts with a pistol
Simple MonoGame app to mess with collision detection
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