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Vertex animation texture that can be baked in Unity with world coordinate or local coordinates + Model Matrix. It supports mesh merging and mesh separation, and even after mesh merging, GPU procedural motion in the local coordinate system is possible in the Shader.

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VertexAnimationTexture

Vertex animation texture that can be baked in Unity with world coordinate or local coordinates + Model Matrix.

It supports mesh merging and mesh separation, and even after mesh merging, GPU procedural motion in the local coordinate system is possible in the Shader.

Installation

Window > Package Manager > Add package from git URL

Enter the following url and click the add button.

https://github.com/sakope/VertexAnimationTexture.git?path=Packages/VertexAnimationTexture

References

https://github.com/nobnak/VertexAnimator

About

Vertex animation texture that can be baked in Unity with world coordinate or local coordinates + Model Matrix. It supports mesh merging and mesh separation, and even after mesh merging, GPU procedural motion in the local coordinate system is possible in the Shader.

Resources

Stars

6 stars

Watchers

3 watching

Forks

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Packages

Contributors

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