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Support floating point types. Probably have to add both f32, and f64 to PrimVal, and handle those everywhere.
AFAIK Rust floating point arithmetic follows IEEE754. Still, I don't know what happens on architectures that do not fully conform to the spec. Does Rust or LLVM emulate it or not? Probably not. This might turn out to not be a problem in practice (e.g. miri result would still be deterministic "enough of the time"). Once we are the we might want to reconsider that though.
I merged @oli-obk's host-architecture floats, which I think is fine for now. If we later find that not matching target behaviour is a problem in practice, we can revisit this issue.
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solson commentedon Jul 7, 2016
I merged @oli-obk's host-architecture floats, which I think is fine for now. If we later find that not matching target behaviour is a problem in practice, we can revisit this issue.
Merge pull request rust-lang#35 from bluss/hasher
Auto merge of #118488 - andjo403:remove_deadlock, r=SparrowLii