You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Jan 14, 2023. It is now read-only.
Repository navigation
This repository was archived by the owner on Jan 14, 2023. It is now read-only.
After publishing my Android app on Google Play I've got "Supported devices 0" warning #37
In the app's details in Google Play developer console there was a message: "Native platforms: commons-codec-1.8.jar, commons-io-2.4.jar, commons-lang-2.6.jar".
Oh, seems like I didn't close the issue...
I could publish my app. But it was visible for 0 devices :)
I think I've solved this issue. And I've published the app after this fix. Now it is visible for most of devices on Google Play market.
I saw that in my Google Play Developer Console. Take a look at "APK" tab. There's "Supported devices" field. Before I fixed the issue it was zero but at the same time I could install the apk on all my devices using adb. I couldn't do that from Market. The fix solved Market installation.
if you do this fix, how you solve the duplicate multi-dex on android_core?
Your fix maybe fit to your app, but it get a lot of work to ROS, and other ros app that compile with android_core, don't need that fix and can freely publish and support many devices.
Well... that's strange. I could build android_core after the fix. May be something changed since that time... It's great that your app is supported by other devices without this fix. Ok, can you rollback the changes? I'm afraid I'm too far from the project right now.
Activity
Merge pull request #38 from robot-mitya/hydro-commons-bug
talregev commentedon Feb 23, 2015
you can't publish your app?
talregev commentedon Feb 23, 2015
codec-1.8.jar, commons-io-2.4.jar and commons-lang-2.6.jar are dependents on the libraries your wrote, and not for spring library.
DmitryDzz commentedon Feb 23, 2015
Oh, seems like I didn't close the issue...
I could publish my app. But it was visible for 0 devices :)
I think I've solved this issue. And I've published the app after this fix. Now it is visible for most of devices on Google Play market.
talregev commentedon Feb 23, 2015
How i can see for how many devices is visible?
talregev commentedon Feb 23, 2015
I Publish my app without your fix, and I can install on all my devices.
Is there other way to see which support devices for my app?
DmitryDzz commentedon Feb 23, 2015
I saw that in my Google Play Developer Console. Take a look at "APK" tab. There's "Supported devices" field. Before I fixed the issue it was zero but at the same time I could install the apk on all my devices using adb. I couldn't do that from Market. The fix solved Market installation.
talregev commentedon Feb 23, 2015
if you do this fix, how you solve the duplicate multi-dex on android_core?
Your fix maybe fit to your app, but it get a lot of work to ROS, and other ros app that compile with android_core, don't need that fix and can freely publish and support many devices.
talregev commentedon Feb 23, 2015
Thanks for the tip, I can see my app supported a 7266 devices.
DmitryDzz commentedon Feb 23, 2015
Well... that's strange. I could build android_core after the fix. May be something changed since that time... It's great that your app is supported by other devices without this fix. Ok, can you rollback the changes? I'm afraid I'm too far from the project right now.
talregev commentedon Feb 23, 2015
we already rollback your change. you can look on the commits.
talregev commentedon Feb 23, 2015
sorry for time consume :)
DmitryDzz commentedon Feb 23, 2015
Oh, that's great. Thanks! :)