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Phaser 3.70 reintroduced the dynamic texture memory leak #6669
Thank you for submitting this issue. We have fixed this and the fix has been pushed to the master branch. It will be part of the next release. If you get time to build and test it for yourself we would appreciate that.
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photonstorm commentedon Jan 31, 2024
Thank you for submitting this issue. We have fixed this and the fix has been pushed to the
masterbranch. It will be part of the next release. If you get time to build and test it for yourself we would appreciate that.`DynamicTexture.setSize` will now check to see if the `glTexture` bou…