Skip to content

ofGLES2Renderer needs enablePointSprites #119

Open

Description

@jvcleave

I was working on porting the billboard examples and realized we have yet to implement point sprites in the ofGLES2Renderer

Activity

  1. jvcleave commented on Jan 20, 2013

    @jvcleave
    MemberAuthor

    Apparently maybe they are always enabled with GLES 2?

    This is working for me - would be cool if others could test/look over it
    https://github.com/jvcleave/billboardExampleGLES2

    warning: the app did get to a point a few times where I couldn't exit cleanly. I could re-ssh into the device and reboot.

    I tried changing the memory split from 64 to 128 and still got a lockup

  2. kalwalt commented on Jan 20, 2013

    @kalwalt

    Hi, @jvcleave i will try to test it with Pandaboard.

  3. kalwalt commented on Jan 20, 2013

    @kalwalt

    it works fine for me on my Pandaboard, though i didn't understood the problem that you got in exit.
    The app run with 9-10 fps and i'm wondering if i can receive a better performance.
    Anyway @jvcleave well done!

  4. fishkingsin commented on Jan 22, 2013

    @fishkingsin

    work fine on my RPi
    26-28 fps
    @jvcleave the eixt issue was happed on my RPi for many times and i think it might be because of the overclocking
    especially when i run the OFApp for long time or high demand ofApp

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions