This project is for Fable (2004 video game)'s definitions, also called defs.
The defs are game data that specify things like item values, game behavior, and so on. They're edited as text files (.def) and compiled to binary files (.bin).
This project has a def compiler, a Rust library for reading and writing defs, and a CLI tool (see the Releases page for a download). It's also integrated into the great EgoCore modding tool.
Come visit the Fable Modders' Guild Discord server to discuss the project.
AI notice: coding agents have been used.