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E.g.: you are publishing a commercial game, want to prepare it to be digitally preserved with solid metadata but you don't want the binaries to be public/distributed through the Homebrew Hub API yet, so you could upload them, maybe let a single ROM file to be playable (like a demo?) and the rest (e.g. the full ROM file) you can already prepare but set an embargo of 5-10-20 years (when the 'commercial' life of the release is over) so your work is not lost
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aaaaaa123456789 commentedon May 31, 2024
What would the purpose of this be?
avivace commentedon May 31, 2024
E.g.: you are publishing a commercial game, want to prepare it to be digitally preserved with solid metadata but you don't want the binaries to be public/distributed through the Homebrew Hub API yet, so you could upload them, maybe let a single ROM file to be playable (like a demo?) and the rest (e.g. the full ROM file) you can already prepare but set an embargo of 5-10-20 years (when the 'commercial' life of the release is over) so your work is not lost
pinobatch commentedon May 31, 2024
Wouldn't it be already public at https://github.com/gbdev/database/tree/master/entries? We'd need to build some sort of time capsule functionality outside public GitHub for this.