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This repository was archived by the owner on Jul 24, 2026. It is now read-only.
This is a cordova bug. I made a video for this a while ago, it's quite easy to fix it.
Just set the correct target memberships inside of xcode (only for .m files and all the files inside the framework)
Thanks! I was able to get it working a while back. I can’t remember what exactly what did it but I updated the plugin and the Cordova version and everything seems good.
Mark
Mark A. Rupert, President - RGi
One of the worst things we can do in business is an excellent job at something that didn’t need to be done in the first place.
This electronic message transmission contains information from The Rupert Group, Inc. that may be proprietary, confidential and/or privileged. The information is intended only for the use of the individual(s) or entity named above. If you are not the intended recipient, be aware that any disclosure, copying or distribution or use of the contents of this information is prohibited. If you have received this electronic transmission in error, please notify the sender immediately by replying to the address listed in the "From:" field.
This is a cordova bug. I made a video for this a while ago, it's quite easy to fix it.
Just set the correct target memberships inside of xcode (only for .m files and all the files inside the framework)
Activity
devgeeks commentedon Jul 6, 2015
That should do it.
Are you trying to call it before
devicereadyhas fired?markarupert commentedon Jul 6, 2015
No, the app is fully initialized. I actually go to a second page and take a picture before I call it.
hirbod commentedon Sep 13, 2015
This is a cordova bug. I made a video for this a while ago, it's quite easy to fix it.
Just set the correct target memberships inside of xcode (only for .m files and all the files inside the framework)
https://www.youtube.com/watch?v=gr0QrEShPbQ
markarupert commentedon Sep 14, 2015
Hirbod,
Thanks! I was able to get it working a while back. I can’t remember what exactly what did it but I updated the plugin and the Cordova version and everything seems good.
Mark
Mark A. Rupert, President - RGi
One of the worst things we can do in business is an excellent job at something that didn’t need to be done in the first place.
This electronic message transmission contains information from The Rupert Group, Inc. that may be proprietary, confidential and/or privileged. The information is intended only for the use of the individual(s) or entity named above. If you are not the intended recipient, be aware that any disclosure, copying or distribution or use of the contents of this information is prohibited. If you have received this electronic transmission in error, please notify the sender immediately by replying to the address listed in the "From:" field.
From: Hirbod [mailto:notifications@github.com]
Sent: Sunday, September 13, 2015 12:04 AM
To: devgeeks/Canvas2ImagePlugin Canvas2ImagePlugin@noreply.github.com
Cc: Mark github@rupertgroup.com
Subject: Re: [Canvas2ImagePlugin] Canvas2ImagePlugin does not exist on iOS (#53)
This is a cordova bug. I made a video for this a while ago, it's quite easy to fix it.
Just set the correct target memberships inside of xcode (only for .m files and all the files inside the framework)
https://www.youtube.com/watch?v=gr0QrEShPbQ
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Reply to this email directly or view it on GitHub #53 (comment) . https://github.com/notifications/beacon/ACmv2q3PgJiiJjs1vgZInnOmiWu5gsVCks5oxO1EgaJpZM4FSb1X.gif
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positlabs commentedon Oct 13, 2015
@markarupert, what version did you upgrade to?
markarupert commentedon Oct 13, 2015
My Cordova version is 5.0.0 and I am using the branch created by nicolasgrolleau at
https://github.com/nicolasgrolleau/Canvas2ImagePlugin
that will save the image to a file that I can upload to my server.
It is version 0.6.0