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UPDATE creature_template SET ScriptName=''WHERE entry IN (11192,11191,11193); -- disable NPC trainer SD2 scripts (half-ported from TBC/WotLK)UPDATE quest_template SET NextQuestId=5306WHERE entry=5284;
UPDATE quest_template SET NextQuestId=5307WHERE entry=5302;
UPDATE quest_template SET PrevQuestId=5284, RewSpell=17040, RewSpellCast=17044, RequiredSkillValue=250, CompleteEmote=1WHERE entry=8869;
UPDATE quest_template SET PrevQuestId=5302, RewSpell=17040, RewSpellCast=17044WHERE entry=5305;
UPDATE quest_template SET PrevQuestId=5302, RewSpell=17041, RewSpellCast=17043WHERE entry=5306;
UPDATE quest_template SET PrevQuestId=5284, RewSpell=17039, RewSpellCast=17042WHERE entry=5307;
-- UPDATE quest_template SET ExclusiveGroup=8869 WHERE entry IN (8869,5305,5306,5307);
About removed "Unlearn specialization" script: SD2 code is half- or even quarter- backported from TBC or WotLK. There was no way to unlearn specializations in Classic. Maybe it would be not bad to have such possibility (it could be scripted correctly), but current SD2 script is now working anyways.
There was no way to unlearn specializations in Classic.
You're right. you could always unlearn the profession but you couldn't unlearn the specialization...
Well, not so much to do with scripting it properly as unlearning professions is not dealt with by script, but by the core - it's basically just adding a bool in the config settings for vanilla allowing hosters to choose if specializations are unlearnt along with professions and default it to false in the settings. Shouldn't be too much trouble.
@Phatcat, unlearning cannot be performed by the core, because it requires gossip options, texts and the set of specific spell IDs for each specialization. Currently it is performed by SD2, but code uses spell IDs not present in Classic spell.dbc
Oh, I don't know much about unlearning specializations, but unlearning your profession via the skills menu doesn't require all those things does it?
How would one exactly go about unlearning ones specialization in vanilla currently on cmangos?
Also, now that I think about it, wasn't there this gnome set up in a small gnome hut somewhere with a crystal ball who would unlearn your specialization for you?
Yes, professions are different thing, they are skills, but specializations are spells shown in spellbook after they are learned. Current CMaNGOS has non-working unlearn options for all specializations, check it ingame (and SD2 code is in npc_professions.cpp).
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Phatcat commentedon Jul 13, 2016
Sounds very interesting I must say.
You're right. you could always unlearn the profession but you couldn't unlearn the specialization...
Well, not so much to do with scripting it properly as unlearning professions is not dealt with by script, but by the core - it's basically just adding a bool in the config settings for vanilla allowing hosters to choose if specializations are unlearnt along with professions and default it to false in the settings. Shouldn't be too much trouble.
Neotmiren commentedon Jul 13, 2016
@Phatcat, unlearning cannot be performed by the core, because it requires gossip options, texts and the set of specific spell IDs for each specialization. Currently it is performed by SD2, but code uses spell IDs not present in Classic spell.dbc
Maybe it could be performed by dbscripts.
Phatcat commentedon Jul 13, 2016
Oh, I don't know much about unlearning specializations, but unlearning your profession via the skills menu doesn't require all those things does it?
How would one exactly go about unlearning ones specialization in vanilla currently on cmangos?
Phatcat commentedon Jul 13, 2016
Also, now that I think about it, wasn't there this gnome set up in a small gnome hut somewhere with a crystal ball who would unlearn your specialization for you?
Neotmiren commentedon Jul 13, 2016
Yes, professions are different thing, they are skills, but specializations are spells shown in spellbook after they are learned. Current CMaNGOS has non-working unlearn options for all specializations, check it ingame (and SD2 code is in npc_professions.cpp).
cala commentedon Jul 27, 2016
Related to #262