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Write functional unit tests #199

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@rikkolovescats

right now plugin manager only tests whether the json is correctly formatted and that it doesn't break for everyone using the plugin manager; in addition to this, it might also be nice to have functional tests which can check whether plugins are actually visible in the in-game plugin manager, are installable, etc.

we'll have to integrate this kind of tests with bs_headless somehow so they can execute headlessly on github actions, etc.

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