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An IIDX companion that automatically records your results and brings your progress into view.

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scorepeek

An IIDX companion that automatically records your results and brings your progress into view.

What you get

Automatic score tracking

Keep a local record of your play results without entering scores by hand. See your personal bests, recent results, history, and progress graphs in the overlay. Score recording is on by default; scorepeek run stops with an error if it cannot save results. Use --no-scores only when you want a run without saved results.

Existing score databases migrate automatically on the next scored run. Before changing an older database, Scorepeek creates a verified SQLite snapshot beside it for manual recovery. Keep that snapshot until you have checked your score history after upgrading.

Screen recognition that keeps up

Scorepeek reads your game screen using image recognition, without analyzing the game's internal data. It matches OCR readings against song catalogs fetched online, so new songs do not each need their own training images.

Local processing, local records

Recognition runs on your machine, and your scores are saved locally. No cloud OCR or screen uploads are needed to recognize and record your results.

Build your own tools

Use the Event API for live recognition events and SQLite for recorded scores and history to build your own dashboards, analysis tools, or integrations. The included overlays are optional.

For your screen and your stream

Show an overlay on your own screen, in an OBS broadcast, or both. It is just as useful for everyday play when you are not streaming.

Make the overlay yours

Choose the information you want to see, move and resize widgets in the visual editor, and decide which game screens show them. Install skins or create your own. The infinitas skin offers an INFINITAS-inspired glass-and-silver design. Its canvas series property selects INFINITAS or an arcade-series palette from IIDX RED through ZINRAI, keeping the layout and game meaning colors consistent.

Install

Scorepeek currently distributes a Linux x86-64 executable. Download the scorepeek-VERSION-x86_64-unknown-linux-gnu asset from the GitHub Releases page, replacing VERSION with the version in the release you choose. From the directory where you downloaded it, install it as scorepeek on your PATH:

install -Dm755 scorepeek-VERSION-x86_64-unknown-linux-gnu "$HOME/.local/bin/scorepeek"
scorepeek --version

Replace VERSION in the command too, and ensure ~/.local/bin is on your PATH.

Run Scorepeek in a user session with an XDG runtime directory. The Vulkan capture path needs a compatible Vulkan game. A fresh installation needs network access to obtain the registered OCR model and song catalog. Wayland display needs a Wayland session; OBS display needs OBS with a Browser Source.

Start with Vulkan capture

  1. Install the explicit Vulkan capture layer embedded in the executable:

    scorepeek vulkan-layer install
  2. Enable the layer for the game process. A generic launch example is:

    env VK_INSTANCE_LAYERS=VK_LAYER_SCOREPEEK_capture GAME_COMMAND

    Replace GAME_COMMAND with the command that starts your game. The variable must reach the game process. If the game runs in a container, its environment and Scorepeek's $XDG_RUNTIME_DIR/scorepeek socket directory must both be accessible there.

  3. In another terminal in the same user session, start Scorepeek:

    scorepeek run --capture vulkan-layer

    Scorepeek waits for an eligible game source; it does not launch the game. Score recording is on by default and requires a writable local SQLite database. Use --no-scores only if you intentionally want a run without saved results. Press Ctrl+C to stop the run.

PipeWire alternative

If you already have a compatible PipeWire video source, use its exact node.name instead of the Vulkan layer:

scorepeek run --capture pipewire --node-name NODE_NAME

Replace NODE_NAME with that source's name. Scorepeek does not choose or switch capture sources automatically.

Show the overlay

Overlays are off by default. Add either or both options to the run command:

scorepeek run --capture vulkan-layer --overlay-wayland-edit

--overlay-wayland-edit opens the Wayland overlay in edit mode. After setting up a skin and canvas, use --overlay-wayland for normal display. For OBS, run:

scorepeek run --capture vulkan-layer --overlay-obs

Add a Browser Source in OBS with URL http://127.0.0.1:3939/overlay while Scorepeek is running. Use the Browser Source's interaction view to edit the layout. You can combine --overlay-wayland and --overlay-obs in one run.

A new overlay has no canvases. Install the infinitas skin from the same GitHub Release as your executable, replacing VERSION with the version you chose:

scorepeek skin install https://github.com/atty303/scorepeek/releases/download/vVERSION/skin-infinitas-2026-09-27.zip

Then add a canvas and widgets in the editor. The executable alone does not populate an overlay layout. You can also install a downloaded skin ZIP with scorepeek skin install PATH_TO_SKIN.zip.

Check status

Use scorepeek doctor to check the local model, catalog, capture inventory, and Vulkan layer installation. While a run is active, scorepeek diagnostic observe streams diagnostic events. After it stops, scorepeek diagnostic inspect --latest shows the most recent run. These commands help distinguish setup problems from a game source that has not yet appeared.

Other commands

Command group Purpose
config Locate, display, or check configuration.
skin Install, list, or remove overlay skin ZIPs.
vulkan-layer Install or remove the embedded Vulkan layer.
completion Generate shell completion.

Run scorepeek --help or scorepeek COMMAND --help for the full options and subcommands.

Third-party notices

Third-party source acknowledgements and terms are documented in THIRD_PARTY_NOTICES.md.

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