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I want to make a server/client then send and receive broadcast message.
For the client, I used :
client = udp_client.SimpleUDPClient("192.168.0.255", 10000)
client._sock.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
client.send_message("/abc" , "helloworld")
It is successful then I can receive the message from touchdesigner, but the osc server can't.
The server I just used the simple server:
ip = "192.168.0.140"
port = 10000
server = osc_server.ThreadingOSCUDPServer((ip,port), dispatcher)
server.serve_forever()
The server can receive the osc message from IP "192.168.0.140", but not the broadcast IP "192.168.0.255".
You need to set the "server ip" to 192.168.0.255
It can't listen to both at the same time as far as i know
To be honest i don't know why a server needs to be assigned to an ip adress really.
I have multiple interfaces with different ip's and there is an broadcast ip. It should be able to listen to all of them
When you set the server ip to a specific address, it will only receive messages addressed to that ip. If you want to receive all messages you have to set it to 0.0.0.0.
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high-solutions commentedon Nov 14, 2022
You need to set the "server ip" to 192.168.0.255
It can't listen to both at the same time as far as i know
To be honest i don't know why a server needs to be assigned to an ip adress really.
I have multiple interfaces with different ip's and there is an broadcast ip. It should be able to listen to all of them
high-solutions commentedon Nov 14, 2022
Or you can try to set server ip to 0.0.0.0
Just did see that in #144
DrLuke commentedon Nov 18, 2022
When you set the server ip to a specific address, it will only receive messages addressed to that ip. If you want to receive all messages you have to set it to
0.0.0.0.