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It seems like the executable program expects the DELDATA folder on it, which ispresent on the PSX game but not present on the PC for the loading screens.
The game does not start because this files are not present on the PC version which has DATA folder FMV folder only. Can these be changed to no look for DELDATA folder if there is no PSXDATA on the main executable game folder?
Activity
XProger commentedon Feb 9, 2025
hi, what the log?
darkstar252 commentedon Feb 9, 2025
scan 276 files
init gamepads:
OpenLara (Mar 1 2023)
Vendor : Mesa
Renderer : AMD REDWOOD (DRM 2.50.0 / 6.12.11-1-MANJARO, LLVM 19.1.7)
Version : 4.5 (Compatibility Profile) Mesa 24.3.4-arch1.1
cache : /home/darkstar/.openlara/
supports :
variyngs count : 16
binary shaders : true
vertex arrays : true
depth texture : true
shadow sampler : true
discard frame : false
NPOT textures : true
3D textures : true
RG textures : true
border color : true
max level : false
anisotropic : 16
float textures : float = full, half = full
shader: cache warm-up...
shader: cache is ready
meshes: 13
rooms : 128 x 128
objects : 512 x 256
sprites : 1 x 1
glyphs : 1024 x 512
MegaMesh (i:56808 v:10387 a:3, size:559616)
Read Slots...
FPS: 0 DIP: 4 TRI: 40 RT: 0
FPS: 0 DIP: 4 TRI: 40 RT: 0
FPS: 70 DIP: 4 TRI: 40 RT: 0
FPS: 60 DIP: 4 TRI: 40 RT: 0
FPS: 60 DIP: 4 TRI: 40 RT: 0
FPS: 60 DIP: 4 TRI: 40 RT: 0
FPS: 60 DIP: 4 TRI: 40 RT: 0
FPS: 60 DIP: 4 TRI: 40 RT: 0
FPS: 59 DIP: 4 TRI: 40 RT: 0
FPS: 60 DIP: 4 TRI: 40 RT: 0
FPS: 60 DIP: 4 TRI: 40 RT: 0
FPS: 60 DIP: 4 TRI: 40 RT: 0
FPS: 60 DIP: 4 TRI: 40 RT: 0
FPS: 60 DIP: 7 TRI: 474 RT: 0
FPS: 60 DIP: 7 TRI: 518 RT: 0
FPS: 60 DIP: 7 TRI: 518 RT: 0
FPS: 60 DIP: 6 TRI: 430 RT: 0
meshes: 171
rooms : 1024 x 1024
objects : 1024 x 512
sprites : 512 x 512
glyphs : 1024 x 512
MegaMesh (i:114666 v:50379 a:3, size:2070792)
Violación de segmento (`core' generado)
It quits when i start a new game with a coredump. But there is no coredumps in the same directory of the installed binary.
darkstar252 commentedon Feb 9, 2025
Attaching coredump. There is no .log in the .openlara folder of my home directory.
darkstar252 commentedon Feb 10, 2025
core.OpenLara.1000.d9d0a3aa454643758eaed6006e695f1b.19291.1738544637000000.zst.zip
darkstar252 commentedon Feb 13, 2025
It seems like the executable program expects the DELDATA folder on it, which ispresent on the PSX game but not present on the PC for the loading screens.
The game does not start because this files are not present on the PC version which has DATA folder FMV folder only. Can these be changed to no look for DELDATA folder if there is no PSXDATA on the main executable game folder?
XProger commentedon Feb 13, 2025
getGameScreen has the check if file doesn't exists, can't be a reason
leahanderson1 commentedon May 22, 2026
Yeah, I second this. running OpenLara from the "1" directory from Tomb Raider Remastered, and it gives me this crash log:
leahanderson1 commentedon May 22, 2026
adding DELDATA makes it work perfectly fine