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atlantic-engine

Engine, packaging and compatibility work for Atlantic Browser — a WPE WebKit browser for Sailfish OS. The Silica Qt/QML UI lives in the companion repo SpecSierra/atlantic-browser; the two ship together.

Sailfish OS target 5.1.0.11 (Pispala)
WPE WebKit 2.54.2
Atlantic Browser 1.6.1
Local patches 49 (patches/SERIES.md)
Builds CI only — push to master
Packages https://specsierra.github.io/atlantic-engine/aarch64/

Documentation

Doc Read it when
docs/BUILD.md building, packaging, CI, version pins, bump traps
docs/DEVICE.md anything on the phone: deploy, launch, screenshots, touch, inspector, atldbg
docs/BENCHMARKING.md measuring a change or running an A/B — read before quoting a number
docs/COMPAT.md the SFOS shims and sandbox posture
patches/SERIES.md what the patch stack contains, in apply order (generated)
docs/investigations/ why something is the way it is, and which theories are already dead
docs/STREAMLINE-PLAN.md the current cleanup plan

Layout

Path Contents
versions.env every version pin and compatibility flag
scripts/ build entry points, patches.sh, CI wrapper, devtools/
patches/ local WebKit and engine patches; apply order set by scripts/patches.sh
qt5-plugin/ self-contained Qt5 WPE bridge, overlaid onto the pinned WebKit
adblock-engine/, web-extension/ Brave/Rust blocker and the WebProcess extension that runs it
deploy/ runtime env wrapper, helper-process wrappers, systemd units, profiles
shims/compat/ C shims for the remaining SFOS/hybris gaps
rpm/, build-rpms-native.sh packaging

Full layout: docs/BUILD.md.

web-extension/ is the WebProcess extension that runs the network blocker — not WebExtensions support. Browser add-ons (MV2 / MV3 subset, installed from addons.mozilla.org) are entirely UI-process work in atlantic-browser/apps/wpe/WebExtension*; nothing in this repo implements them. Design, limits and the device-verification plan: docs/investigations/webextensions.md.

Working rules

  • Reproduce on device before changing behaviour — no behaviour change on a theory.
  • Root-cause first: list plausible causes and the cheapest observation that disproves each, run the cheapest few, patch only what survives.
  • Ship optimizations behind an env flag, default OFF, then a 5×5 interleaved on-device A/B. Flip the default only if the delta clears the noise floor; if the flag is inert, revert it.
  • A feature touches every layer in one pass — engine C++, QML/UI, settings storage, sailjail/D-Bus permissions. List the layers and confirm the list before implementing; engine-only is incomplete, and finish with an on-device check that the user-visible behaviour works.
  • Generate patches mechanically: edit the tree, git diff > patches/…patch, validate with git apply --check. Hand-written hunks have repeatedly been wrong.
  • Commit to master, no feature branches; push only when asked.
  • Keep a live INVESTIGATION.md (CONFIRMED / RULED OUT / OPEN) while investigating; when it concludes, add a status header and move it to docs/investigations/.

License

First-party code: MPL-2.0 (LICENSE.txt), matching atlantic-browser and the Brave/Rust adblock engine. Third-party code keeps its original license and is not relicensed:

Path License Origin
qt5-plugin/ LGPL-2.1-or-later WebKit WPE Qt API (Igalia S.L / Zodiac Inflight Innovations)
patches/webkit/ per WebKit LGPL-2.1 / BSD-2-Clause
adblock-engine/ MPL-2.0 wraps the MPL-2.0 adblock crate (Brave)

Per-file SPDX-License-Identifier headers take precedence over this summary.

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