Skip to content

Not rendering long cable and pipeline segments #6

Open

Description

@Dirk--

Activity

  1. quantenschaum commented on Jun 23, 2024

    @quantenschaum

    observed this as well @ 53.6900/7.2689

  2. malcolmh commented on Jun 23, 2024

    @malcolmh
    Member

    This is intentional. There are may such objects that extend for 100's or 1000's of km and rendering them would kill the renderer. Mid-oceanic pipes & cables are of no navigational interest because of their depth

  3. quantenschaum commented on Jun 23, 2024

    @quantenschaum

    Mid-oceanic pipes & cables are of no navigational interest because of their depth

    This is true, but these cables end somewhere at the coast in shallow water and there they are of navigational interest.

  4. malcolmh commented on Jun 23, 2024

    @malcolmh
    Member

    The work-around is to split the way a few miles from the coast where the depth is shallow enough to be a navigational hazard.

  5. quantenschaum commented on Jun 24, 2024

    @quantenschaum

    That's a bad idea because it would duplicate the metadata attached to the line since there is no relation defined for ways in general.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Type

    No type

    Projects

    No projects

      Milestone

      No milestone

      Relationships

      None yet

      Development

      No branches or pull requests

      Issue actions