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Maria20Maria20/README.md

๐Ÿ‘‹ Hi, I'm MaryDev

C++ / C# / Unity Game & Graphics Developer
๐ŸŽฎ Game Optimization โ€ข Tooling โ€ข Rendering โ€ข Multi-GPU Systems

๐Ÿ‘ฉโ€๐Ÿ’ป I'm a C++ / C# developer specializing in game engines and optimization. I build performant systems for Unity and native DirectX engines, focusing on efficiency and editor tooling.

๐Ÿ’ก I love turning complex game and engine internals into elegant, maintainable systems.


๐—–๐˜‚๐—ฟ๐—ฟ๐—ฒ๐—ป๐˜๐—น๐˜† ๐˜„๐—ผ๐—ฟ๐—ธ๐—ถ๐—ป๐—ด ๐—ผ๐—ป

NinsarGames FindBrains SunshineEngine


๐Ÿง  ๐— ๐˜† ๐—ง๐—ฒ๐—ฐ๐—ต ๐—ฆ๐˜๐—ฎ๐—ฐ๐—ธ

๐Ÿ’ป Programming

C# C++ Python

๐Ÿงฐ Engines & APIs

Unity Unreal Engine 5 DirectX 12

๐ŸŽจ Graphics & Tools

HLSL RenderDoc Nsight

โš™๏ธ DevOps & Tools

Git Docker Weblate Perforce


๐Ÿ† ๐—›๐—ถ๐—ด๐—ต๐—น๐—ถ๐—ด๐—ต๐˜๐˜€

๐ŸŽ“ Game Development Masterโ€™s Student @ ITMO University
๐Ÿช Unity Developer of Saturn (Steam) & DLCs for Ninsar
๐ŸŽฎ Tech Lead at Neo Dev Studio โ€” leading engine and gameplay systems development for Unity projects
๐ŸŒž SunshineEngine โ€” C++ DirectX11 engine with Lua scripting


๐Ÿงญ ๐—–๐˜‚๐—ฟ๐—ฟ๐—ฒ๐—ป๐˜๐—น๐˜† ๐—˜๐˜…๐—ฝ๐—น๐—ผ๐—ฟ๐—ถ๐—ป๐—ด

๐Ÿ›  Focused on Games and Engine Architecture, Performance Optimization and editor tools
๐Ÿงฉโšก Hybrid Rendering & Multi-GPU optimization (DirectX12)


๐—–๐—ผ๐—ป๐—ป๐—ฒ๐—ฐ๐˜ ๐˜„๐—ถ๐˜๐—ต ๐—บ๐—ฒ


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โœจ โ€œBuilding performant games that inspire creativity.โ€ โœจ

Pinned Loading

  1. Multi-GPU-Render-DX12 Multi-GPU-Render-DX12 Public

    Forked from Mikhanil/Multi-GPU-Render-DX12

    C++

  2. ravilkooo/SunshineEngine ravilkooo/SunshineEngine Public

    C++ Game Engine

    C++ 16

  3. MaryDevGraphics MaryDevGraphics Public

    C++