C++ / C# / Unity Game & Graphics Developer
๐ฎ Game Optimization โข Tooling โข Rendering โข Multi-GPU Systems
๐ฉโ๐ป I'm a C++ / C# developer specializing in game engines and optimization. I build performant systems for Unity and native DirectX engines, focusing on efficiency and editor tooling.
๐ก I love turning complex game and engine internals into elegant, maintainable systems.
๐ Game Development Masterโs Student @ ITMO University
๐ช Unity Developer of Saturn (Steam) & DLCs for Ninsar
๐ฎ Tech Lead at Neo Dev Studio โ leading engine and gameplay systems development for Unity projects
๐ SunshineEngine โ C++ DirectX11 engine with Lua scripting
๐ Focused on Games and Engine Architecture, Performance Optimization and editor tools
๐งฉโก Hybrid Rendering & Multi-GPU optimization (DirectX12)
โจ โBuilding performant games that inspire creativity.โ โจ



