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Blackjack200/README.md

Hi, I'm Blackjack

Student developer based in China, building real-time robotics, computer vision, and simulation systems.

I focus on turning algorithms into complete engineering systems—from reproducible simulation and perception pipelines to low-latency runtimes and deployable inference.

Current Focus

  • RoboMaster Vision — perception, state estimation, predictive aiming, fire-control planning, and hardware integration
  • Robotics Simulation — closed-loop algorithm validation with Bevy and hardware-oriented interfaces
  • Real-Time Systems — data-driven scheduling, typed communication, concurrency, and performance analysis

I am developing the next generation of talos, featuring advanced target and system modeling, robust state estimation and filtering, predictive aiming algorithms, deployable inference, and a low-latency real-time architecture.

GitHub Statistics

Top Languages

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  1. Ouranos Ouranos Public

    Multi-protocol proxy for Minecraft Bedrock Edition with many-to-many version translation

    Java 58 6

  2. bevy_robomaster_simulator bevy_robomaster_simulator Public

    RoboMaster robotics simulator built with Bevy game engine and Rust

    Rust 72 15

  3. talos26 talos26 Public

    RoboMaster aiming vision

    C++ 18 1