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When 2% is used by AddChaosLatency & AddChaosFault & AddChaosOutcome together, the detail behavior needs to be clarified.
// 2% of invocations will be injected with chaos
const double InjectionRate = 0.02;
builder
.AddChaosLatency(InjectionRate, TimeSpan.FromMinutes(1)) // Inject a chaos latency to executions
.AddChaosFault(InjectionRate, () => new InvalidOperationException("Injected by chaos strategy!")) // Inject a chaos fault to executions
.AddChaosOutcome(InjectionRate, () => new HttpResponseMessage(System.Net.HttpStatusCode.InternalServerError)) // Inject a chaos outcome to executions
.AddChaosBehavior(0.001, cancellationToken => RestartRedisAsync(cancellationToken)); // Inject a chaos behavior to executions
Activity
caigen commentedon Feb 7, 2025
Fixed in #2482