3D engine with modern graphics
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Updated
Oct 12, 2026 - C++
3D engine with modern graphics
Jolt physics integration (Plugin) for Unreal Engine 5 (UE5)
Zig build package, bindings and C API (JoltC) for http://github.com/jrouwe/JoltPhysics
JVM bindings for Jolt Physics and V-HACD
A free, open-source C++23 3D game engine for FPS and beyond — DirectX 12, Vulkan, Jolt Physics, ECS, ImGui editor, AngelScript scripting
Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.
Lustra is a new WIP lightweight game engine
Java Bindings for JoltPhysics (http://github.com/jrouwe/JoltPhysics) using the Java FFM API.
Integrate Jolt Physics into jMonkeyEngine projects (code has New BSD license)
Physics engine bridge for Python built upon Jolt Physics
A Homemade game engine written in C++23 with Vulkan
Safe Rust bindings to Jolt Physics 5.6: rigid bodies, character controller, vehicles, ragdolls, soft bodies, constraints, contact events and deterministic simulation
Using Jolt with Flecs & Dear ImGui 👀 to add game physics introspection to a raylib game, with pause and stepping for dev tools debugging 🐜.
WIP Custom game (and engine) written in C with SDL and OpenGL/Vulkan
C++20 3D game engine with a Unity-style editor — DirectX 11 / OpenGL 4.5, C# scripting, Jolt physics, PBR, terrain and particles. 유니티 스타일 에디터를 갖춘 C++ 게임 엔진
Headless multi-vehicle drone simulator for ArduPilot SITL — fly hundreds of UAVs in one shared Jolt Physics world with real collisions. A lightweight Gazebo alternative, built for SkyHub.
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